Classic PONG Game
A classic PONG game implementation built as my first JavaScript project. This project explores fundamental game development concepts including collision detection, ball physics, and AI-controlled paddle movement. The game features smooth animations, score tracking, and increasing difficulty as the game progresses.

Completed in 5 days (Feb 2024)
JavaScriptHTML5CSS3
Features
- Realistic ball physics with angle-based directional changes
- Collision detection system for walls and paddles
- AI opponent with auto ball tracking capability
- Score tracking for both player and computer
- Ball speed progression system for increased difficulty
- Keyboard controls for player paddle (up/down arrows)
- Game state management (start, play, score)
Challenges
- Implementing accurate ball bounce angles based on paddle hit position
- Creating smooth paddle movement without input lag
- Developing AI logic that feels challenging but beatable
- Handling frame-rate independent ball movement
- Debugging collision detection edge cases at high speeds
What I Learned
- Understanding requestAnimationFrame for smooth animations
- Implementing vector-based movement for game objects
- Working with canvas coordinate systems and transformations
- Learning game loop architecture and state management
- Developing problem-solving skills through debugging physics
- Gaining confidence in JavaScript fundamentals through hands-on practice

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